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Nurbs

NURBS (Non-Uniform B-splines racionales) son un tipo de geometría que puede utilizar para crear curvas y superficies en 3D en Maya. Los otros tipos de geometría que Maya ofrece son polígonos y superficies de subdivisión.

No uniforme se refiere a la parametrización de la curva. Curvas no uniformes permiten, entre otras cosas, la presencia de múltiples nudos, que son necesarios para representar las curvas de Bézier.

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Hard Surface

By jaxxx