Sign up for FlowVella
Sign up with FacebookAlready have an account? Sign in now
By registering you are agreeing to our
Terms of Service
Loading Flow
Web 2.0 brought the www to the periphery
Web 2.0 component: Social Web/Networking
Change: Teaching --> Learning Paradigm
"Post Course" Era: technology use such as social networking for
high impact practices
background & theory
definition
Web based services:
allow individuals to
(1) construct a profile
within a bounded system,
(2) articulate a list of other users:
share a connection/files
(3) view and traverse their's/other's
list of connections.
As an educational strategy: any of these services utilized to facilitate learning
examples
Wikis/blogs:
journal club, grand rounds
YouTube: lectures,tutorials
Pinterest,
Storify, Flickr:
curate, topic 'postcards'
Polls, WordCloud: visualization of
content or opinions
TedEd: 'flipping' class, interact
Facebook, NING: class 'wall'
Twitter: back-channel chat, trending
-promote-
-develop-
features that integrate with
learning goals
research
framework | strategy
It's important to develop high quality media-
good to have a guide, what to 'think' about-
also for evaluation,
re-evaluation
-Privacy
-Endogenous vs.
Exogenous Learning Goals
-Identity(self/social) vs. Identify(self/student)
-Need more research:
In context of
learning environment
itself
weaknesses
Online Games: collaborative, structured learning objectives
examples
review
review
review
review
19/21