Sign in to FlowVella

Forgot password?
Sign in with Facebook

New? Create your account

Sign up for FlowVella

Sign up with Facebook

Already have an account? Sign in now


By registering you are agreeing to our
Terms of Service

Share This Flow

Loading Flow

loading...

Downloading Image /

loading...

Downloading Image /

loading...

Downloading Image /

loading...

Texture

Texture just about always depends on the fabric of the garment. It is the feel of a surface of a garment. There are two types; visual texture and tactile texture. The difference between these two is that visual is how a surface looks like it might feel but doesn't feel like that. Like a touch trickery. A tactile texture is the way it actually feels. Usually bulky and/or shiny fabrics make you appear bigger and flat and/or dull textures make you appear smaller.

The clothing above are examples of texture because the one on the left has a shiny texture added to the bottom half of the dress. The image to the right is also an example of texture because of the way the fabric is cut up adding a 3-D effect to the piece of clothing.

Downloading Image /

loading...

Downloading Image /

loading...

Downloading Image /

loading...

Downloading Image /

loading...

Downloading Image /

loading...

Downloading Image /

loading...

Downloading Image /

loading...

Downloading Image /

loading...
  • 1

  • 2

  • 3

  • 4

  • 5

  • 6

  • 7

  • 8

  • 9

  • 10

  • 11

Elements and Principles of Design

By Emra